package javass; import java.io.IOException; import javass.gui.GraphicalPlayerAdapter; import javass.net.RemotePlayerServer; import javafx.application.Application; import javafx.stage.Stage; /** * An application to launch a Jass Game remotely. * @author Célia Houssiaux * @author Charles Beauville * */ public final class RemoteMain extends Application{ /** * Starts a Remote game once the client connects. * @param args no arguments are needed to start a remote game */ public static void main(String[] args) { launch(args); } @Override public void start(Stage primaryStage) throws Exception { Thread gameThread = new Thread(() -> { try { new RemotePlayerServer(new GraphicalPlayerAdapter()).run(); } catch (IOException e) { throw new Error(e); } }); gameThread.setDaemon(true); gameThread.start(); System.out.println("La partie commencera à la connexion du client…"); } }