42 lines
1.1 KiB
Java
42 lines
1.1 KiB
Java
package ch.epfl.javass;
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import java.io.IOException;
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import ch.epfl.javass.gui.GraphicalPlayerAdapter;
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import ch.epfl.javass.net.RemotePlayerServer;
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import javafx.application.Application;
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import javafx.stage.Stage;
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/**
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* An application to launch a Jass Game remotely.
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* @author Célia Houssiaux
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* @author Charles Beauville
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*
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*/
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public final class RemoteMain extends Application{
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/**
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* Starts a Remote game once the client connects.
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* @param args no arguments are needed to start a remote game
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*/
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public static void main(String[] args) {
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launch(args);
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}
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@Override
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public void start(Stage primaryStage) throws Exception {
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Thread gameThread = new Thread(() -> {
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try {
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new RemotePlayerServer(new GraphicalPlayerAdapter()).run();
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} catch (IOException e) {
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throw new Error(e);
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}
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});
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gameThread.setDaemon(true);
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gameThread.start();
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System.out.println("La partie commencera à la connexion du client…");
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}
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}
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